5 Best Keyless Blox Fruits Scripts -Auto Farm, Auto Fruit, ESP & More

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By Ali
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Blox Fruits is one of the most popular games on Roblox, offering an expansive world filled with combat, exploration, and adventure. However, progressing through the game can sometimes feel like a grind. That’s where scripts come in! These free and keyless scripts help automate tasks like farming, collecting fruits, and even enhancing combat mechanics without any hassle.

In this guide, we’ll explore some of the best scripts available for Blox Fruits, their features, and how you can use them to make your gameplay more efficient and enjoyable.

01. Styxz Hub – Free & Keyless Auto Farm, Auto Stats, Auto GodHuman

A powerful script offering automation for farming, stats, and more, completely free and keyless.

FeatureDescription
Auto Farm LevelAutomates leveling up by farming enemies
Farm NearestTargets the closest enemy for efficiency
Auto StatsAutomatically upgrades stats for optimal performance
Auto Farm BoneCollects bones automatically
Auto GodHumanAssists in achieving the GodHuman fighting style

Script Code:

loadstring(game:HttpGet("https://raw.githubusercontent.com/ToshyWare/StyxzHub/main/Styxz.lua"))()

02. Auto Fruit Script – Free & Keyless Auto Fruit Find, Server Hop, Auto Store

This script automates the process of collecting and storing fruits efficiently.

FeatureDescription
Auto FruitAutomatically finds and collects fruits
NoclipBypasses obstacles while collecting fruits
Auto StoreSaves collected fruits efficiently
Server HopChanges servers to find more fruits

Script Code:

local Config = {
	Name = "Blox Fruits - Auto Fruit",
	Team = "Marines",
	TweenSpeed = 200,
	SkipFruits = true,
	MaxIndividualFruit = 1,
	ServerHop = {
		MaxStore = 3600,
		CheckInterval = 2500,
		TeleportInterval = 1000,
	},
}

if not game:IsLoaded() then
	game.Loaded:Wait()
end

local Players = game:GetService("Players")
local Player = Players.LocalPlayer
local TweenService = game:GetService("TweenService")
local TeleportService = game:GetService("TeleportService")
local HttpService = game:GetService("HttpService")
local StarterGui = game:GetService("StarterGui")
local RunService = game:GetService("RunService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Remotes = ReplicatedStorage:WaitForChild("Remotes")
local CommF_ = Remotes:WaitForChild("CommF_")

local function Notify(Text)
	StarterGui:SetCore("SendNotification", {
		Title = Config.Name,
		Text = Text,
	})
end

local function SetTeam(Team)
	Notify(`Setting Team: {Team}`)
	CommF_:InvokeServer("SetTeam", Team)
end

local function GetCharacter(Player)
	return Player.Character or Player.CharacterAdded:Wait()
end

local function GetHumanoid(Player)
	local Character = GetCharacter(Player)
	return Character:WaitForChild("Humanoid")
end

local function GetRootPart(Player)
	local Character = GetCharacter(Player)
	return Character:WaitForChild("HumanoidRootPart")
end

local function TeleportTo(CFrame)
	local RootPart = GetRootPart(Player)
	local CurrentPos = RootPart.Position
	local TargetPos = CFrame.Position
	local Distance = (TargetPos - CurrentPos).magnitude
	local Duration = Distance / Config.TweenSpeed
	local TweenInfo = TweenInfo.new(Duration, Enum.EasingStyle.Linear)
	local Tween = TweenService:Create(RootPart, TweenInfo, {
		CFrame = CFrame,
	})

	Tween:Play()
	Tween.Completed:Wait()
end

local NoClipConnection

local function DisableNoClip()
	if NoClipConnection then
		NoClipConnection:Disconnect()
		NoClipConnection = nil
	end
end

local function EnableNoClip()
	DisableNoClip()

	NoClipConnection = RunService.Stepped:Connect(function()
		if not Player.Character then
			return
		end

		for _, Item in pairs(Player.Character:GetDescendants()) do
			if Item:IsA("BasePart") and Item.CanCollide then
				Item.CanCollide = false
			end
		end
	end)
end

local function DisableSitting()
	local Humanoid = GetHumanoid(Player)
	Humanoid:SetStateEnabled("Seated", false)
	Humanoid.Sit = true
end

local function EnableSitting()
	local Humanoid = GetHumanoid(Player)
	Humanoid:SetStateEnabled("Seated", true)
	Humanoid.Sit = false
end

local function GetStoreName(Name)
	local Word = Name:split(" ")[1]
	return `{Word}-{Word}`
end

local CharacterConnection

local function DisableCharacterMonitor()
	if CharacterConnection then
		CharacterConnection:Disconnect()
		CharacterConnection = nil
	end
end

local function EnableCharacterMonitor()
	DisableCharacterMonitor()
	local Character = GetCharacter(Player)

	CharacterConnection = Character.ChildAdded:Connect(function(Item)
		local Fruit = Item:FindFirstChild("Fruit")

		if Fruit then
			Notify(`Storing: {Item.Name}`)
			CommF_:InvokeServer("StoreFruit", GetStoreName(Item.Name), Item)
		end
	end)
end

local function GetFruitInventory()
	local Inventory = CommF_:InvokeServer("getInventoryFruits")
	local Names = {}

	for _, Fruit in pairs(Inventory) do
		if Fruit.Name then
			table.insert(Names, Fruit.Name)
		end
	end

	return Names
end

local function CountOccurrences(Table, Target)
	local Count = 0

	for _, Value in pairs(Table) do
		if Value == Target then
			Count = Count + 1
		end
	end

	return Count
end

local function TeleportToFruits()
	local Found = false

	for _, Item in pairs(game.Workspace:GetChildren()) do
		local Fruit = Item:FindFirstChild("Handle")
		local Handle = Item:FindFirstChild("Handle")

		if not Fruit and not Handle then
			continue
		end

		if Config.SkipFruits then
			local Inventory = GetFruitInventory()
			local StoreName = GetStoreName(Item.Name)
			local Occurrences = CountOccurrences(Inventory, StoreName)

			if (Occurrences + 1) > Config.MaxIndividualFruit then
				Notify(`Skipping: {Item.Name}`)
				continue
			end
		end

		if not Found then
			Found = true
		end

		Notify(`Collecting: {Item.Name}`)
		TeleportTo(Handle.CFrame)
		task.wait()
	end

	if Found then
		task.wait(0.5)
	end

	Notify(Found and "Collected Fruits" or "No Fruits")
end

local function ServerHop()
	local PlaceId = game.PlaceId
	local JobId = game.JobId

	local RootFolder = "ServerHop"
	local StorageFile = `{RootFolder}/{tostring(PlaceId)}.json`
	local Data = {
		Start = tick(),
		Jobs = {},
	}

	if not isfolder(RootFolder) then
		makefolder(RootFolder)
	end

	if isfile(StorageFile) then
		local NewData = HttpService:JSONDecode(readfile(StorageFile))

		if tick() - NewData.Start < Config.ServerHop.MaxStore then
			Data = NewData
		end
	end

	if not table.find(Data.Jobs, JobId) then
		table.insert(Data.Jobs, JobId)
	end

	writefile(StorageFile, HttpService:JSONEncode(Data))

	local Servers = {}
	local Cursor = ""

	while Cursor and #Servers <= 0 and task.wait(Config.ServerHop.CheckInterval / 1000) do
		local Request = request or HttpService.RequestAsync
		local RequestSuccess, Response = pcall(Request, {
			Url = `https://games.roblox.com/v1/games/{PlaceId}/servers/Public?sortOrder=Desc&limit=100&excludeFullGames=true&cursor{Cursor}`,
			Method = "GET",
		})

		if not RequestSuccess then
			continue
		end

		local DecodeSuccess, Body = pcall(HttpService.JSONDecode, HttpService, Response.Body)

		if not DecodeSuccess or not Body or not Body.data then
			continue
		end

		task.spawn(function()
			for _, Server in pairs(Body.data) do
				if
					typeof(Server) ~= "table"
					or not Server.id
					or not tonumber(Server.playing)
					or not tonumber(Server.maxPlayers)
				then
					continue
				end

				if Server.playing < Server.maxPlayers and not table.find(Data.Jobs, Server.id) then
					table.insert(Servers, 1, Server.id)
				end
			end
		end)

		if Body.nextPageCursor then
			Cursor = Body.nextPageCursor
		end
	end

	if #Servers > 0 then
		Notify("Server Hopping")
	end

	while #Servers > 0 and task.wait(Config.ServerHop.TeleportInterval / 1000) do
		local Server = Servers[math.random(1, #Servers)]
		TeleportService:TeleportToPlaceInstance(PlaceId, Server, Player)
	end
end

SetTeam(Config.Team)
EnableNoClip()
DisableSitting()
EnableCharacterMonitor()
TeleportToFruits()
DisableCharacterMonitor()
EnableSitting()
DisableNoClip()
ServerHop()

03. W-Azure Auto Farm – Free & Keyless Auto Sea Event, Auto Leviathan, Auto Farm

A complete hub with multiple features including auto-farm and event tracking.

FeatureDescription
Auto FarmAutomates combat and farming for resources
Auto Sea EventAutomatically participates in sea events
Auto LeviathanHunts down the Leviathan boss automatically
CDKEnhances combat stats

Script Code:

loadstring(game:HttpGet("https://rawscripts.net/raw/Universal-Script-AzureHub-15617"))()

04. Auto Farm, ESP, Fly, Auto Fruit Find – Free & Keyless

A script that helps with fruit collection, flying, and enemy tracking.

FeatureDescription
ESPHighlights enemies and important objects
Auto Fruit FindLocates fruits automatically
FlyEnables flight mode

Script Code:

loadstring(game:HttpGet("https://raw.githubusercontent.com/Overgustx2/Main/refs/heads/main/BloxFruits_25.html"))()

05. Auto Collect Chest – Free & Keyless Diamond and Gold Chests

This script helps you automatically gather valuable chests.

FeatureDescription
Auto Collect ChestCollects all nearby chests instantly
Diamond & Gold ChestSpecifically targets high-value chests

Script Code:

loadstring(game:HttpGet("https://raw.githubusercontent.com/rndmq/Serverlist/refs/heads/main/Server3"))()

How to Use These Scripts

  1. Install a Roblox script executor (such as Synapse X, Krnl, or Script-Ware).
  2. Open the script executor and join Blox Fruits.
  3. Copy and paste the desired script into the executor.
  4. Execute the script and enjoy the automation!

Benefits of Using Free & Keyless Scripts

  • Saves Time: Automates repetitive tasks like farming and fruit collecting.
  • No Key System: Completely free with no annoying key verifications.
  • Maximizes Efficiency: Ensures you progress faster by optimizing gameplay mechanics.
  • Enhances Combat Abilities: Helps you level up and defeat stronger enemies with ease.
  • Better Resource Collection: Automates fruit gathering, chest collecting, and event participation.

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