Plunge into the shadowy horrors of Forsaken, Roblox’s gripping survival game where you’re thrust into a forsaken prison as a survivor or killer, racing against the clock to complete generators, evade monsters, and escape while cursed effects like slowness or confusion hinder your every move. Developed by a team including ivannetta and Selivus07, this asymmetrical multiplayer title, updated in 2025 with new maps and effects, has amassed millions of visits, drawing horror fans to its tense co-op and PvP dynamics. Community hotspots like Discord and the official wiki buzz with tips on anti-effects, generator strats, and killer loadouts, making every match a pulse-pounding test of wits and teamwork.
But enduring waves of monsters and puzzle-solving under pressure can exhaust even veterans. That’s where Forsaken scripts ignite your escape—automating generators, boosting stamina, and revealing threats with ESP for unbreakable survival. These Lua lifelines handle farms, aim, and more, letting you focus on the thrill. Spotlighting four elite free Forsaken scripts (all keyless) from Pastebin and GitHub hubs, they’re safe and seamless. Craving a Forsaken script no key, Forsaken script Pastebin, or keyless Forsaken scripts? These tools shatter the forsaken—survive the shadows.

1. noli forsaken morph – (Universal Morph Script, Custom Avatar Changes)
| Feature | Description |
|---|---|
| Script Name | noli forsaken morph |
| Type | Utility / Morph Tool |
| Updated On | October 20, 2025 (2 weeks ago) |
| Key System | Keyless |
Imdisplay’s universal morph script transforms your avatar by removing accessories, making the torso invisible, turning the head black, and attaching custom parts/meshes (arms, legs, torso covers, head pieces, hat) with welds and textures for a unique “forsaken” look—R15/R6 compatible, stored from an unknown original creator.
What sets this Forsaken script apart from basic scripts Forsaken? Its full-body overhaul with specific mesh IDs (e.g., 8512791725 for arms) creates eerie, Halloween-ready disguises without grinding cosmetics. Safety tip: Use Krnl or Fluxus, test in private servers, avoid mid-match changes. Pro hack: Morph as a “ghost survivor” for RP terror.
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local character = LocalPlayer.Character
if character then
-- Remove ALL accessories first
local function removeAccessories()
for _, item in pairs(character:GetChildren()) do
if item:IsA("Accessory") or item:IsA("Hat") or item:IsA("BodyColors") then
item:Destroy()
end
end
end
removeAccessories()
local leftArm = character:WaitForChild("Left Arm")
local rightArm = character:WaitForChild("Right Arm")
local leftLeg = character:WaitForChild("Left Leg")
local rightLeg = character:WaitForChild("Right Leg")
local torso = character:WaitForChild("Torso")
local head = character:WaitForChild("Head")
-- Make torso invisible and head black
torso.Transparency = 1
head.BrickColor = BrickColor.new("Really black")
head.Transparency = 0
-- Create hat part
local hat = Instance.new("Part")
hat.Size = Vector3.new(1, 1, 1)
hat.CanCollide = false
hat.Transparency = 0
hat.Parent = character
-- Create head parts
local leftHeadCover = Instance.new("Part")
leftHeadCover.Size = Vector3.new(1, 1, 1)
leftHeadCover.CanCollide = false
leftHeadCover.Transparency = 0
leftHeadCover.Parent = character
local rightHeadCover = Instance.new("Part")
rightHeadCover.Size = Vector3.new(1, 1, 1)
rightHeadCover.CanCollide = false
rightHeadCover.Transparency = 0
rightHeadCover.Parent = character
-- Create forward head part
local rightHeadForward = Instance.new("Part")
rightHeadForward.Size = Vector3.new(1, 1, 1)
rightHeadForward.CanCollide = false
rightHeadForward.Transparency = 0
rightHeadForward.Color = Color3.new(0, 0, 0)
rightHeadForward.Parent = character
-- Create torso cover parts
local leftTorsoCover = Instance.new("Part")
leftTorsoCover.Size = Vector3.new(1, 2, 1)
leftTorsoCover.CanCollide = false
leftTorsoCover.Transparency = 0
leftTorsoCover.Parent = character
local rightTorsoCover = Instance.new("Part")
rightTorsoCover.Size = Vector3.new(1, 2, 1)
rightTorsoCover.CanCollide = false
rightTorsoCover.Transparency = 0
rightTorsoCover.Parent = character
-- Weld hat
local hatWeld = Instance.new("Weld")
hatWeld.Part0 = head
hatWeld.Part1 = hat
hatWeld.C0 = CFrame.new(-0.2, 0.4, 0)
hatWeld.Parent = hat
-- Weld head parts
local leftHeadWeld = Instance.new("Weld")
leftHeadWeld.Part0 = head
leftHeadWeld.Part1 = leftHeadCover
leftHeadWeld.C0 = CFrame.new(-0.5, 0, 0) * CFrame.Angles(0, math.rad(180), 0)
leftHeadWeld.Parent = leftHeadCover
local rightHeadWeld = Instance.new("Weld")
rightHeadWeld.Part0 = head
rightHeadWeld.Part1 = rightHeadCover
rightHeadWeld.C0 = CFrame.new(0.5, 0, 0) * CFrame.Angles(0, math.rad(180), 0)
rightHeadWeld.Parent = rightHeadCover
-- Weld forward head part
local rightHeadForwardWeld = Instance.new("Weld")
rightHeadForwardWeld.Part0 = head
rightHeadForwardWeld.Part1 = rightHeadForward
rightHeadForwardWeld.C0 = CFrame.new(0.25, -0.10, -0.55) * CFrame.Angles(0, math.rad(0), 0)
rightHeadForwardWeld.Parent = rightHeadForward
-- Weld torso covers
local leftWeld = Instance.new("Weld")
leftWeld.Part0 = torso
leftWeld.Part1 = leftTorsoCover
leftWeld.C0 = CFrame.new(-0.5, 0, 0)
leftWeld.Parent = leftTorsoCover
local rightWeld = Instance.new("Weld")
rightWeld.Part0 = torso
rightWeld.Part1 = rightTorsoCover
rightWeld.C0 = CFrame.new(0.5, 0, 0)
rightWeld.Parent = rightTorsoCover
-- Create and set up meshes
local function createMesh(part, meshId, textureId, scale, textureColor)
local mesh = Instance.new("SpecialMesh")
mesh.MeshType = Enum.MeshType.FileMesh
mesh.MeshId = "rbxassetid://" .. meshId
mesh.Scale = scale
if textureId then
mesh.TextureId = "rbxassetid://" .. textureId
end
if textureColor then
mesh.VertexColor = textureColor
end
mesh.Parent = part
end
-- Remove any existing meshes
for _, part in pairs({leftArm, rightArm, leftLeg, rightLeg, leftTorsoCover, rightTorsoCover, leftHeadCover, rightHeadCover, rightHeadForward, hat}) do
local existingMesh = part:FindFirstChildOfClass("SpecialMesh")
if existingMesh then
existingMesh:Destroy()
end
end
-- Set up arm and leg meshes
createMesh(leftArm, "8512791725", "13928716599", Vector3.new(0.5, 0.5, 0.5), Vector3.new(0.5, 0, 0.5))
createMesh(rightArm, "18790556549", "12781220488", Vector3.new(0.022, 0.022, 0.022))
createMesh(leftLeg, "8512791725", "13928716599", Vector3.new(0.5, 0.5, 0.5), Vector3.new(0.5, 0, 0.5))
createMesh(rightLeg, "18790556549", "12781220488", Vector3.new(0.02, 0.02, 0.02))
-- Set up torso cover meshes
createMesh(leftTorsoCover, "8512791725", "13928716599", Vector3.new(0.5, 0.5, 0.5), Vector3.new(0.5, 0, 0.5))
createMesh(rightTorsoCover, "18790556549", "12781220488", Vector3.new(0.022, 0.022, 0.022))
-- Set up head cover meshes
createMesh(leftHeadCover, "124334281692312", "13928716599", Vector3.new(0.9, 0.9, 0.9), Vector3.new(0.5, 0, 0.5))
createMesh(rightHeadCover, "131818336755148", "12781220488", Vector3.new(0.022, 0.022, 0.022))
createMesh(rightHeadForward, "119572540597805", nil, Vector3.new(1.2, 1.2, 1.2))
-- Set up hat mesh with smaller size
createMesh(hat, "1125478", "1125479", Vector3.new(0.7, 0.7, 0.7))
-- Add textures to right head cover
local faces = {"Front", "Back", "Bottom", "Top", "Left", "Right"}
for _, face in pairs(faces) do
local texture = Instance.new("Texture")
texture.Face = Enum.NormalId[face]
texture.Texture = "rbxassetid://12781220488"
texture.Parent = rightHeadCover
end
end
2. Antimony Inf Reach Auto Farm Dupe items and more – (Inf Reach, Auto Farm, Invisibility, Generators)
| Feature | Description |
|---|---|
| Script Name | Antimony Inf Reach Auto Farm Dupe items and more |
| Type | GUI / Reach & Farm Suite |
| Updated On | July 30, 2025 (4 months ago) |
| Key System | Keyless |
Iyre’s heavily updated hub (free reach/multi-hits) features inf reach (0-200, max 200), multi-hits (premium), hitbox offset (X/Y/Z), auto generator (delay 20-3000ms, move in generator beta), ESP (killers/survivors/generators/items), visuals (no blur/fog/fullbright), sprinting (inf stamina/speed), aimbot (sharpness/range), invisibility, bypass speed kick, grab/delete/bring items (multiples), anti-effects (slowness/blindness/confusion/nausea/glitched/subspaced/corrupted/burning), noclip, auto 1x popup, no Dusekkar protection break, no puzzle UI/health desaturation.
What makes this Forsaken script exceptional? Free inf reach + generator info/teleport/move for puzzle skips, with anti-effects for curse resistance. Safety tip: Use Solara/Wave, private servers, toggle reach low in publics. Pro hack: Invisibility + auto farm for ghost runs.
loadstring(game:HttpGet('https://raw.githubusercontent.com/Iyreeee/Antimony-Loader/main/loader.luau'))();
3. Script Verified Insta Generator inf stamina insta kill ESP more by Moondiety – (Insta Generator, Inf Stamina, Insta Kill, ESP)
| Feature | Description |
|---|---|
| Script Name | Script Verified Insta Generator inf stamina insta kill ESP more by Moondiety |
| Type | Multi-Game GUI / Farm & Combat |
| Updated On | July 30, 2025 (4 months ago) |
| Key System | Keyless |
Moondiety’s multi-game hub (supports Dead Rails, Grow a Garden, Steal a Brainrot, Forsaken, 99 Nights, Ink Game, MM2, Evade, PvB) delivers insta generator, inf stamina, insta kill on killers/monsters, ESP (players/items/generators), auto farm, noclip, fly, speed, and more—universal for Forsaken’s puzzles and fights.
Its multi-game versatility shines for switching titles, with insta generator solving progress blocks instantly. Safety note: Use Delta/CodeX, private test. Tip: Inf stamina + insta kill for solo escapes.
-- More scripts at https://discord.gg/moondiety
loadstring(game:HttpGet('https://raw.githubusercontent.com/m00ndiety/Forsaken/refs/heads/main/Forsaken.lua'))()
4. Xenith Hub ( 15 More Features ) – (Auto Complete Generator, Walkspeed, ESP Chams)
| Feature | Description |
|---|---|
| Script Name | Xenith Hub ( 15 More Features ) |
| Type | GUI / Generator & Visuals |
| Updated On | June 30, 2025 (5 months ago) |
| Key System | Requires Key (Free via Discord) |
Xenith’s expanded hub (15+ features) includes auto complete generator, toggled walkspeed slider (0-100), time of day (morning/afternoon/evening/night), FPS boost (remove sounds/shadows), ESP chams for items (enabled/color), all alive (survivor/monster chams/colors), generators (finished/unfinished chams/colors), and config (save/load, interface manager)—mobile-friendly.
What edges it? All chams (visible only) for threat spotting in fog-heavy maps. Safety: Free key from Discord, use KRNL/Cryptic, private. Hack: Auto generator + survivor chams for co-op leads.
loadstring(game:HttpGet("https://api.luarmor.net/files/v4/loaders/d7be76c234d46ce6770101fded39760c.lua"))()
How to Execute Forsaken Scripts on PC, Mac & Mobile
Running these Forsaken scripts (three keyless, one free-key) is straightforward—use free Forsaken scripts responsibly.
On PC (Windows)
Survival essential: Krnl (free), Cryptic (premium), Delta.
- Install executor, launch Roblox, join Forsaken (private test).
- Console (Right Shift/Alt+F), paste Forsaken script (add key if needed).
- Execute; GUI toggles (Insert).
- Farms activate—sliders tweak.
Safety: Scan post-session, 70% manual generators, no public inf reach spam.
On Mac
Cloud (Codex) or VM (Parallels).
- Setup, launch, join.
- Paste keyless Forsaken script in browser/console.
- Execute; overlay GUI.
Caution: Low-res for lag, close apps.
On Mobile (Android/iOS)
Delta (free), Arceus X (iOS caution).
- Sideload, launch, join.
- HUD paste free Forsaken script.
- Execute; touch GUI.
Wi-Fi/low graphics; ESP shines.
Forsaken Beginner Guide
New? Roles: Survivor (complete 5 generators, escape) or Killer (hunt all). Early: Stick to group, solve gens (interact, match patterns). Mid: Use perks for stamina/speed, evade slowness effects. Late: Clutch 1v1s, counter nausea with chams. Pro tip: Gens in dark corners; sprint from glitched monsters.
Forsaken scripts ease tension: Auto gens skip puzzles, inf stamina for chases. Manual solves thrill; scripts survive. Responsible keyless Forsaken scripts enhance—sharper escapes, no frustration.
Forsaken Codes and Cheats
No active codes as of November 3, 2025—rewards via gens/escapes. Check Discord/group for drops.
| Active Codes | Reward |
|---|---|
| None Currently | N/A |
| Expired Codes | Reason for Expiry |
|---|---|
| None Reported | N/A |
Easter eggs: Solve gen in 10s for “Speed Solver” badge (solo). Dev-fun, share clips.
FAQs About Forsaken Scripts
Are these Forsaken scripts safe and free?
Yes—all free Forsaken scripts, three keyless, one free Discord key from trusted hubs. Use Krnl/Delta, private tests, limit reach publicly. Low bans with moderation.
How does auto generator work in Moondiety or Xenith?
Instantly completes gens with delay sliders (20-3000ms); move-in beta lets you interact while solving. Skip puzzles—manual occasional for co-op.
Can I combine these scripts Forsaken?
Separate loaders—one per match. Morph for RP, Antimony for reach, Moondiety for multi-game, Xenith for chams. Private rotates.
Conclusion
These epic 4 keyless Forsaken scripts deliver morphs, inf reach, auto gens, inf stamina, and ESP for forsaken mastery. Free Forsaken scripts shatter curses. Bookmark updates, escape smart. Load a Forsaken script, solve shadows, and claim victory.